Start by speaking to Vanstrom Klause, sitting in the corner of the Canifis Tavern. He will suggest bringing them six steel weapons: a longsowrd, two swords, a dagger, a mace, and a warhammer. Tell you perhaps you could help.
Head into Mort Myre swamp, bringing all the required items. Head past the Nature Grotto, and traverse the long, winding path.
Once in Mort'ton, head to the east side of town and look for Cyreg Paddlehorn near to a Swamp Boat on the swamp river. He won't give them the weapons, or tell you how to get to them at first. Use the following options:
- Well I guess they'll just die without weapons.
- Resourceful enough to get their own steel weapons?
- If you don't tell me, their deaths are on your head!
- What kind of a man are you to say that you don't care?
He won't take you, but he'll tell you how to get there. He won't let you go though, unless you have some defense against the ghasts, and you'll show him your druid pouch if it's full enough. Then he'll ask for three regular planks.
Ride the boat into the Hallows.
After taking the boat, run straight north until you see a pair of trees with a bridge going over the river. Climb up the tree, and walk on one part of the bridge. The bridge will break. Repair it by clicking on it, with 3 planks, 75 nails, and a hammer in your inventory.
Repeat for the next two bridge sections, the climb down. Look for Curpile Fyod nearby, and talk to him. Tell him you've brought weapons to help the Myreque, and he'll want to ask you some questions. He'll ask three questions; the ones he asks changes per person. Below are the possible questions and answers.
Q: What is the boatman's name?
- A: Cyreg Paddlehorn
- A: Veliaf Hurtz
- A: Ivan Strom
- A: Hidden in Myre
- A: Drakan
- A: Sani Piliu
- A: Polmafi Ferdygris
After answering all the questions correctly, he'll unlock the door for you. Head into the large door on the north side of the hill. Follow the path slightly north, and look for the first indent on the east side. You will see some stalagmites, with a cave entrance behind them.
Right-click and squeeze past the stalagmites. You'll appear in a small cave, speak to Veliaf Hurtz. He'll tell you to talk with the different members. Just talk to each member, and ask them their job. After speaking with each one, talk to Veliaf again.
He'll accept the weapons, then a vampyre will attack. He will kill two of them, and transform to look like a vampyre, complete with wings. He'll summon a Skeletal Hellhound. Kill the hellhound, then pick up the rubies and/or big bones.
Talk to Veliaf. Ask him how to get out, and he'll tell you to head to the main corridor, then head north and search the wall to enter the basement of the Canifis Tavern. Climb up the ladder, and return to the stranger in the corner of the room.